Theme: Cabin Crimson (dark, aviation) · Audience: new cabin crew · Artifacts: briefing.html (2D) · 3d.html + briefing.js (3D cabin) · shared data briefing-data.js
One-line: a briefing-order builder: rebuild the pre-flight briefing in SOP sequence and get position-level feedback at the exact break-point.
Cabin crew know every briefing ITEM; failures live in the ORDER — safety buried in service chatter, the security question asked too late. Sequence is SOP, and SOP sequence is never practiced interactively.
Two anchor items are fixed; six more must be placed in SOP order (identity → picture → safety → care flows → service → security → close). Checking produces feedback at the FIRST wrong position explaining both items — yours and the right one. Rebuilds cost nothing: fluency over luck.
The SOP block is a simplified composite, not a specific operator's manual — real crew training follows carrier SOPs. The artifact builds sequence-intuition beneath them.
Part of I Wayan Usada's learning-design portfolio · all clients and scenarios are fictional composites built from realistic domain patterns · drafted with AI assistance and fully rewritten, fact-checked and owned by a human.
action-map.md — Action map — the behaviors the artifact must produce, traced to the business goalstoryboard.md — Text-based storyboard — the scene plan written before buildvisual-mockups.md — Visual mockups & style guide — mood, type, key screens, component decisions