Index · Author: I Wayan Usada · Learning & Development portfolio Fictional client: Brinkhaven Facilities Group (post-restructure; feedback quality as the development ask). Not run with real participants.
| File | What it is |
|---|---|
01-workshop-design-brief.md | Objectives, design decisions, flow, what is not a training problem |
02-facilitator-guide.md | Minute-level run-sheet with facilitation moves and recovery lines, written so a second facilitator can run it |
03-observer-rubric.html | Digital rubric: five lines, 1–5 each; saves cards per round in this browser session and shows the round-1 → round-2 delta (one decimal) |
04-evaluation-plan.md | L1–L4 at event scale, targets as proposals, calibration check before the delta |
simulator.html | Facilitation simulator (Three.js): a fishbowl round with six observers. Watch mode plays the calls made well; play mode asks four calls (the pair, the freeze, your own line-1 score, the derail) with shuffled options. Each call changes the room: observers lean in or away, a benched pair moves to the row, the board shows the round scores and parked items, the clock runs over, fewer commitment cards get written |
Role-play scenarios are composites; the rubric's scores live in sessionStorage and reset per browser session (a real version would post to a backend); the simulator's numbers are scripted, not data; single-event scope by design.
Part of I Wayan Usada's learning-design portfolio · all clients and scenarios are fictional composites built from realistic domain patterns · drafted with AI assistance and fully rewritten, fact-checked and owned by a human.
action-map.md — Action map — the behaviours the workshop must produce, traced to the goalstoryboard.md — Storyboard — the workshop run and the simulator, revised to match the buildvisual-mockups.md — Visual mockups & style guide — mood, type, key screens, component decisions