feedback-sticks · deliverable

03. Feedback That Sticks — Workshop package

Index · Author: I Wayan Usada · Learning & Development portfolio Fictional client: Brinkhaven Facilities Group (post-restructure; feedback quality as the development ask). Not run with real participants.

Files

FileWhat it is
01-workshop-design-brief.mdObjectives, design decisions, flow, what is not a training problem
02-facilitator-guide.mdMinute-level run-sheet with facilitation moves and recovery lines, written so a second facilitator can run it
03-observer-rubric.htmlDigital rubric: five lines, 1–5 each; saves cards per round in this browser session and shows the round-1 → round-2 delta (one decimal)
04-evaluation-plan.mdL1–L4 at event scale, targets as proposals, calibration check before the delta
simulator.htmlFacilitation simulator (Three.js): a fishbowl round with six observers. Watch mode plays the calls made well; play mode asks four calls (the pair, the freeze, your own line-1 score, the derail) with shuffled options. Each call changes the room: observers lean in or away, a benched pair moves to the row, the board shows the round scores and parked items, the clock runs over, fewer commitment cards get written

Honest limitations

Role-play scenarios are composites; the rubric's scores live in sessionStorage and reset per browser session (a real version would post to a backend); the simulator's numbers are scripted, not data; single-event scope by design.


Part of I Wayan Usada's learning-design portfolio · all clients and scenarios are fictional composites built from realistic domain patterns · drafted with AI assistance and fully rewritten, fact-checked and owned by a human.

Process deliverables

Designed & built by I Wayan Usada