Building the scene

A school corridor seen from above with four closed doors. Behind each is one student conversation with a decoy ask. A floor track from each door lights step by step, JOIN, REFER and CHECK-BACK, only as each step is earned; a referral to a service that fits only the stated ask, or without a join under it, turns the track red. Every decision in this scene can also be made with the buttons in the controls panel.

Case study
Kit 22 · Four Rooms · 3D

Four doors on the corridor — join, refer, check back

2D rooms