← Back to friday-rush case
friday-rush · deliverable

Text-based Storyboard — Friday Rush

Kit 16 · Friday Rush · deliverable · designed and built by I Wayan Usada · fictional restaurant

Design premise

A first-week cook on garnish, four moments of a Friday service. Revised after the build so it matches the 2D game and the 3D pass; both read brigade-data.js. The earlier storyboard described a different build, and the screen said "12 open tickets" while the moment said 14 (now 14 everywhere).

Moments

TimeMomentClosed-loop stepBest moveHarmful move
18:47Ticket #48: glutenvrij, guest celiac, chef mid-shoutcomplete call + wait for "heard"call it out loud and fetch the clean pan from the top shelfwipe a used pan (critical)
19:12Chef's public put-down while table 14 has a nut markercomplete reply + wait for the chef to repeat itname the allergen, check the stroop panplate without checking (critical), or walk off the pass (critical)
20:03Table 3 asks for the third time—plate in 60 s, walk it out, find the bottleneckrestock first
21:38First compliment; long close list—claim the filters and labels, ask for one walkthroughrush the list

Scoring and pass rule

Move 2 / 1 / 0 per moment (8) plus, on the two allergen moments, 1 for a complete call and 1 for waiting for the call-back (4). Maximum 12. Pass = 9 or more and no harmful move on an allergen moment. This format differs on purpose from the other conversation trainers in the portfolio: the allergen skill is a closed loop, so the loop is scored.

3D pass

Ticket rail with printed tickets (nothing colour-coded), heat lamp, three stations, chef and server, and a pan shelf where the dedicated gluten-free pans sit on the top shelf behind the garnish station. The chef calls back only a complete call. The best gluten move brings the clean pan down from the shelf; the wiped-pan move leaves a visible flour film. The ticket ages on screen while you work (not scored).

Prefer the source? Download the raw markdown.